FRONT MISSION VIDEO GAMES RECURRING CAST SCRIPTS By Front Mission: Series Translation Project ------------------------------------------------------------------------------ GENERAL INFORMATION ------------------------------------------------------------------------------ This is a collection of scripts involving the recurring cast of the Front Mission video games. Recurring characters who make direct appearances in their respective video game entries will be covered below. Recurring characters who appear by way of references are not covered, unless they are part of the scripts for those who actually appear. Since not everyone has immediate access to all Front Mission video games, only the following entries will be covered: Front Mission 1st Front Mission 2 Front Mission 4 Front Mission 5: Scars of the War The entries are arranged by their chronological appearance, with the lone exception being Front Mission 5: Scars of the War. If you don't know when each of these Front Mission entries take place in, then you're not really a Front Mission fan! For those looking for information on Front Mission 2089: Border of Madness, Front Mission 2089-II, and Front Mission Online, you're out of luck! Perhaps in a future update... ------------------------------------------------------------------------------ FRONT MISSION 1ST ------------------------------------------------------------------------------ Characters: Ernest Miller Darril Traubel Billy Renges Griff Burnam Walter Feng Randy O'Neill Glen Duval Hector Reynolds Morgan Bernard ------------------------------------------------------------------------------ ERNEST MILLER ------------------------------------------------------------------------------ SOUTH AMERICAN VILLAGE (U.S.N. Secret Mission 05): Kevin: This is the U.S.N. Army Border Security Force. Cease fire immediately or there will be...trouble. Guerrilla: The U.S.N. Army!? What are they doing here!? Kevin: Enough bloodshed for one day. Leave now or we will open fire. Commander Miller: This is Miller! Greenfield, what the hell do you think you're doing!? We don't have jurisdiction over that area! Get your men out, and I mean now! Kevin: No, sir. I can't stand by while innocents are being killed! ------------------------------------------------------------------------------ DARRIL TRAUBEL AND BILLY RENGES ------------------------------------------------------------------------------ AIRPORT (U.S.N. Epilogue): Kevin: Remember, people. this is a peacekeeping mission in U.S.N. territory. Our job is to defend all U.S.N. citizens, including those living in satellite nations. Think before you point your gun barrel at someone, and what pulling that trigger would mean to them and their family. (several wanzers board the transport plane) U.S.N. Soldier 1 (Darril): This new squad leader of ours... He's not like any officer I've seen so far. He's a Huffman veteran, right? U.S.N. Soldier 2 (Renges): Yeah. I don't know about you, but I think I like him already. ------------------------------------------------------------------------------ SOUTH AMERICAN VILLAGE (U.S.N. Secret Mission 05): (if Darril's wanzer is destroyed) Darril: I knew I should've taken a vacation in Venezuela... (if Renges' wanzer is destroyed) Renges: Chaeffer must've messed with my control settings... I'm gonna kick his butt when I get back to base! (the battle ends) Renges: Hey Darril... I think our squad leader might've skipped a few classes in Officer School. Darril: So what if he breaks a few rules here and there? It beats going by the book. Besides, I don't want to relive Huffman...too many civvies died there, while we couldn't do anything. Renges: I hear you. Well, at least we won't be bored anytime soon. ------------------------------------------------------------------------------ GRIFF BURNAM ------------------------------------------------------------------------------ FREEDOM CITY BAR (after O.C.U. Mission 16): Griff: I came here to haul the squads back home, but they told me they're not ready to go yet... Griff: How long are they gonna make me wait? ------------------------------------------------------------------------------ WALTER FENG AND RANDY O'NEILL ------------------------------------------------------------------------------ FREEDOM FORWARD BASE (after U.S.N. Mission 08): Johnny: Look, sir. New recruits sent from the mainland. Kevin: I'm Greenfield. Are you ready for your first combat assignment? Randy: Randy O'Neill, sir. Good to be part of the U.S.N.'s finest, sir! Kevin: Good to have you. I know this is a mop-up mission, but never let your guard down. There's nothing more dangerous than a cornered enemy. Randy: Y-yes, sir! Walter: C'mon, Randy, we're going! Are you trying to make me look bad or something? Matthew: Wow...was that how we were fresh out of Basic? That big one even had a candy bar in his pocket... He reminds me of...me! Kevin: He reminds me of you, too. A bit tall, but still. Johnny: I liked the look in their eyes. I bet you they'll make fine pilots someday. ------------------------------------------------------------------------------ GLEN DUVAL ------------------------------------------------------------------------------ TRAINING GROUNDS (O.C.U. Tutorial Mission): Wanzer Instructor: Welcome to Huffman Island, Lieutenant. Wanzer Instructor: I'm Sergeant Glen Duval, your personal wanzer trainer for today, sir. Royd: Just call me Royd. You're older than me, and you've been in the service for longer than I have. Glen: All right, Lieutenant. I mean...Royd. Glen: I don't usually take part in training exercises like these, but the brass thinks you show great promise as a wanzer pilot, so they asked me to train you. Royd: Thanks. Glen: Still, I wonder. I've never seen a lieutenant as young as you. How did you do it? Royd: Just luck, I guess. I made it out alive from all the hot zones they kept sending me into. Glen: And now you're on Huffman, another potential hot zone. Personally, I'd say you have rotten luck. Royd: Depends on how you look at it, Sergeant. Now, are you going to show me what this walking coffin can do? Glen: Okay, let's start with the basics. I don't doubt you have great survival skills on the battlefield, but applying them to a wanzer will require a lot of practice. Royd: No doubt. Glen: First, let's try moving your wanzer. Glen: when you select a unit, its movement range is displayed as blue squares. Tap one of those squares with the stylus and the selected unit will move to it. Select "End" from the menu to confirm the unit's new position. Glen: Note that your movement range will vary depending on the type of terrain you're traversing. Terrain type information for the currently selected square is displayed on the upper screen. Glen: Terrain can also offer varying degress of cover. Cover will give you defensive bonuses under enemy fire. Learn to capitalize on these points, and you'll be halfway to winning the battle. Glen: Let's put theory into practice. Move your wanzer to the green square. (move wanzer to a green square) Glen: Good. Moving your wanzer shouldn't be a problem. Now, let's cover basic wanzer combat. Glen: Wanzers can be equipped with a weapon in each hand, and you can also mount weapons and shields on each shoulder. However, you can only use one of these weapons when you attack. Glen: There are also three attack types: melee, short-range, and long-range. Let's have you actually attack something before explaining any further. Glen: There's your target. Glen: The option to "Attack" will appear when a target is within range of one of your weapons. Glen: All targets in range will be designated by a red square. Tap the square to select your attack target, then choose the weapon you want to use. When you are satisfied with your selections, select "OK". Glen: Now, try attacking the target with the weapons at your disposal. (perform a melee attack) Glen: Melee attacks are mainly used to focus damage on one location. If you have the proficiency level, you can even attack before they do. (perform a melee, short range, or long range attack first) Glen: Now, try attacking the target with a different weapon. (perform a short range attack) Glen: Short-range attacks are the bread-and-butter of wanzer combat. The number of attacks performed and their damage differ by weapon type. (perform a long range attack) Glen: Long-range attacks have several advantages. You can hit targets behind obstacles, and targets cannot retaliate against these attacks. The only drawback is that long-range weapons have limited ammo. (destroy the AI target) Glen: Great work, but AI opponents aren't what you'll be facing on the battlefield. For your final training, you'll have to face me. Glen: By the way, there are repair items in your wanzer's backpack. Select "Use Item" from the menu to repair any wanzer locations that have taken damage. (the battle ends and Glen's wanzer is destroyed) Glen: They weren't kidding when they said you had talent. No wonder you made Lieutenant so fast. (the battle ends, but Glen's wanzer isn't destroyed) Glen: I haven't seen anyone fight so naturally on their first day on a wanzer. No wonder you made Lieutenant so fast. (the battle ends) Royd: Thanks. Royd: But I could tell you were holding back, Sergeant. Why? Glen: I'm sorry. I didn't do it on purpose. You see, I have a childhood friend who's now in the U.S.N. Army, and he's about your age. Royd: A friend in the U.S.N.? Glen: Yeah. We were both born and raised on Huffman, before all this hate between the O.C.U. and U.S.N. flared up. Those were good days. Royd: You felt like you were aiming a weapon at this friend, so you held back? Glen: I guess so. I really hope there isn't another war on this island, Royd. Many people have friends and family on the other side. Glen: Oh, before I forget. I have orders from Command for you. You're being promoted to the rank of captain, and being appointed leader of your own recon squad. Again, welcome to Huffman, Captain. ------------------------------------------------------------------------------ FREEDOM CITY (after O.C.U. Mission 08): Glen: ... Royd: Sergeant--I mean, First Sergeant Duval? I didn't know you were fighting with us! How have you been? Glen: ... Royd: Glen? Are you all right? Glen: ...Captain Clive. You're leading a group of mercenaries now, aren't you? I'm sorry, I tend to forget things... I heard about Lieutenant Meure, as well... She was originally supposed to serve under me. My condolences... Royd: Thanks... Glen...didn't you say you had a friend who's fighting for the other side? Glen: Yeah. Royd: What would you do if you had to face him in battle? Glen: ... If he tries to shoot me, I'll shoot him first. War's war. Royd: I see... I'm sorry. Glen: What are you apologizing for, Captain? It doesn't affect you... I have to go. Maybe I'll see you again. Royd: ... ------------------------------------------------------------------------------ FORT MONUS (after O.C.U. Mission 16): Glen: ... Royd: Sergeant Duval! I mean, Lieutenant Duval, isn't it now? How have you been? Glen: ...I'm sorry, do I know you? Mechanic: Lieutenant Duval, your wanzer's ready, sir. Glen: Thanks, I'll be right there. ------------------------------------------------------------------------------ FORT MONUS CITY (O.C.U. Secret Mission 03): Glen: We have code green to eradicate. Kill them all. O.C.U. Soldier: Copy that. Royd: ... (after several wanzers are destroyed) Glen: U.S.N. wanzers detected in the Eastern District. Switching to intercept. (the battle ends) Royd: Glen...what have they done to you...? ------------------------------------------------------------------------------ FREEDOM CITY BAR (after O.C.U. Mission 18): Kira: I saw a bright blue Zenith in town today. Who'd ride such a thing, I wondered... ------------------------------------------------------------------------------ SOLEIT BAR (after O.C.U. Mission 21): Efil: Yeah. I heard a blue Zenith was ripping the defense troops apart. ------------------------------------------------------------------------------ WAYNE MOUNTAINS (after U.S.N. Mission 15): Lost Mechanic: They've got an ungodly sniper on their side! It's a blue Zenith, probably a new model, too! ------------------------------------------------------------------------------ HECTOR REYNOLDS ------------------------------------------------------------------------------ FORT MONUS BAR (after U.S.N. Mission 02): Hector: My squad's been deployed here for weeks, but they still haven't sent us anywhere to fight. I guess they don't know what to do with us. Hector: I have this pilot in my squad who's a real pain... She won't stop questioning every decision I make! I'm telling you, she'll make a fine officer someday. ------------------------------------------------------------------------------ FORT MONUS BAR (after U.S.N. Mission 08): Hector: It's a good thing the boys have the front line covered. I don't mind sticking around here a little bit more. Hector: Hey, how're you doing, friend? Why don't you buy me a drink next time you're in town? ------------------------------------------------------------------------------ FORT MONUS BAR (after U.S.N. Mission 18): Bartender: Are you a friend of the officer who used to come here? He asked me to give you this key. I think he somehow knew you would be back. Bartender: He told me to tell you that he didn't need it anymore--that he prefers not to bring a neutron bomb to a knife fight...whatever that means. ------------------------------------------------------------------------------ MORGAN BERNARD ------------------------------------------------------------------------------ SAKATA INDUSTRIES FACILITY (U.S.N. Secret Mission 03): Morgan: No matter...the seed of destruction has already been sown... (Morgan's supply truck is destroyed) Kevin: We've failed... Gentz: This should disrupt their plans! Our comrades have not died in vain! ------------------------------------------------------------------------------ FRONT MISSION 4 ------------------------------------------------------------------------------ Characters: Frederick Lancaster Maria Paredes ------------------------------------------------------------------------------ FREDERICK LANCASTER ------------------------------------------------------------------------------ BERLIN (after Mission 02): Frederick: Excuse me! Hey, you! Wait! Elsa: ? Frederick: You're a member of the team that's investigating the attacks on the German bases, right? Mind if I ask you a few questions...? Zead: And who exactly are you? Frederick: What do I look like? I'm a journalist. Oh, hey, but don't worry, I don't belong to any of the papers. I'm a freelance writer. I specialize in nonfiction. Zead: You know as well as I do that we can't answer any questions. And this area is off-limits to the media. I won't call security, but you should leave before they find you. Frederick: Hey, give a guy a break, mister. It's not easy making a living freelance, you know? Hey, you his secretary? Come on, help me out here. Elsa: Secretary!? Zead: You are very entertaining, sir, but if you do not desist, I will call security. Frederick: All right, all right, I'm leaving. For today, at least. See you around, li'l miss secretary! Elsa: Wait! I'm not a-- Zead: Come on, li'l miss secretary, we're leaving. Elsa: Zead!!! ------------------------------------------------------------------------------ DURANDAL HEADQUARTERS (after Mission 10): Frederick: Excuse me, ladies. Latona: !? Who are you? Frederick: Hey, you're that secretary. We met in Germany. Elsa: I am no one's secretary. I am a Durandal pilot. Latona: And I asked you a question. Who are you? Frederick: Ah, where are my manners? I apologize. My name's Lancaster. Frederick Lancaster. Elsa: He's a freelance journalist. Wait--how did you get in here? Frederick: Oh, that was easy. Security's real lax, what with the suspension and all. Uh, Miss...? Elsa: Elsa. Frederick: Elsa... you're a member of the Durandal team that was in Poland. Latona: How did you get that information? Frederick: Hey, I'm not your ordinary journie, you know? I have my sources. What intrigues me, though, is how you were able to predict the attack on the resource base. Latona: I hope you find our security guards as intriguing, because I'm calling them right now. Frederick: Whoa, whoa, whoa, hold on a minute! I didn't just come in here to ask questions. I have some info you people might be interested in. Elsa: Info? Frederick: Yes, that's right. How about a trade? Elsa: Fine. Tell us what you know first. Frederick: Not here. You might sic security on me after I told you. Latona: Where do you propose we go, then? Frederick: Let's go to the pub outside the base. I have a bodyguard waiting for me there. Latona: What do you think? Elsa: All right, let's go. (Elsa and Latona go to Ritter's) Latona: Which one is your bodyguard? Frederick: You know I can't tell you that. But don't worry--he's watching us so don't do anything rash. Latona: What we'll do depends on your information. Frederick: All right, then... First, let's recap what's happened. Latona: Just tell us what you know. Now. Frederick: Whoa, not so fast. Don't you know the meaning of 'give and take'? It doesn't mean, 'I give and you take'. Elsa: Excuse my friend, Monsieur Lancaster. But tell us, how much do you know of what's happened? Frederick: This is what I know. The German bases were attacked so the assailants could gain access to the new resource base...and destroy it. That attack would have been impossible without the help of a German military insider. And I know the only party capable of carrying out--and profiting from--that operation would be... The Republic of Zaftra. Latona: There is not sufficient proof to blame Zaftra! Elsa: ... Latona? Frederick: Wait, wait. Calm down, Lieutenant Latona Vasilev of the Zaftran Army. I mean...ex-lieutenant. Elsa: Lieutenant...? Frederick: You didn't know? It's not exactly a secret, is it? Latona: There is no reason for secrecy. I have nothing to hide. Frederick: Well, in any case, my educated guess is that Zaftra's responsible. If the E.C. falls into a resource crisis, it would have to rely on imports from either the U.S.N. or Zaftra. Elsa: How can you be certain the U.S.N. isn't involved? The E.C. government says it has proof that the U.S.N. is responsible. Frederick: The U.S.N. doesn't need the income from exports to the E.C. On the other hand, Zaftra's economy has been in a steep decline ever since the E.C. stopped importing from them. Elsa: ... Frederick: But there are things even I don't understand. Why would anyone in the German military have reason to help Zaftra? Why didn't the Zaftrans head directly to Poland instead of attacking the German bases, if they had someone on the inside helping them? Elsa: True... Frederick: My gut tells me they're planning something bigger. And if you ask me, it's probably more bad news. Latona: ... Frederick: What I need from you is confirmation. I want you to tell me if my guesses are right. And I promise that whatever you tell me stays confidential. Elsa: But... Latona: We believe there is a strong possibility the Republic of Zaftra is responsible for the attack. Elsa: Latona! Latona: Elsa and her team found evidence that could have proved it...but it's gone. Glaeser must've destroyed it by now. Elsa: ... Latona: Zaftra is my homeland...but I cannot doubt my friends. It is... difficult for me. Frederick: I'm sorry... I was being inconsiderate. Latona: Do not worry. So, what is the information you have for us? 'Give and take', yes? Frederick: You know a certain Wagner of the Blauer Nebel? Elsa: Yes. Frederick: He may be a Zaftran covert agent. Elsa: What!? Frederick: Zaftra's been sending spies to other countries for decades... Well, I guess Zaftra's not the only country to do that, but the quality of their spies is top-notch. Finding spies has been my life's work ever since I was involved in a certain incident... Latona: ... Frederick: Don't worry, Latona. I know you're not a spy. Spies don't make it public knowledge that they have military experience in their country of origin. Elsa: Frederick... Do you have concrete evidence that Wagner is a spy? Frederick: Actually, no. But I know I'm right. That's all the info I have right now. Frederick: Whoever is responsible...I'll find them. (Elsa and Latona attempt to leave Ritter's) Frederick: I appreciate you two taking the time to listen to me. I'm going to stay here a little while. I need to think about a few things. Latona: Now that we are done, why don't you tell us who your bodyguard is? Frederick: My bodyguard? Hah-hah! Tell you the truth, I never hired one. Latona: I thought so. Frederick: Are you going to sic security on me now? Elsa: No, not today, Monsieur Lancaster. But I think you should refrain from sneaking into our headquarters from now on. Frederick: Don't worry, I promise I won't. ------------------------------------------------------------------------------ DURANDAL HEADQUARTERS (after Mission 22): Robert: Oh, Elsa. There was a phone call for you. I took a message. Elsa: Who was it from? Robert: Some bloke called Lancaster. I told him you were in a meeting. He said he'd be waiting at the pub. Elsa: Latona...? Latona: Yes. It is that journalist again. You go, Elsa. We will be waiting. Elsa: But... Latona: Go. He may have some useful information, yes? Elsa: All right. I will be right back. Latona: Take your time. We will not leave without you. (Elsa heads to Ritter's) Frederick: Over here, Elsa. Elsa: What did you want to talk to me about? Frederick: A few things have happened. First, the E.C. has started to investigate those German companies that were smuggling materials in from Zaftra... But the way they're doing it, they won't find squat. I'm tempted to go in there and show them how it's done. Elsa: Don't worry, Monsieur Lancaster. We will take care of it. Frederick: You got a lead? Elsa: I wish I could tell you, but... Frederick: I figured you couldn't tell me. All right, I'll trust you people to come up with some evidence on that case. Second piece of info for you: Glaeser's run to Zaftra. Elsa: Glaeser!? Frederick: I guess I don't have to explain why. Elsa: Yes... On our side, we have been investigating Wagner. Frederick: Find anything? Elsa: From the data we have found, our guess is that the current Wagner switched places with the real Wagner right after he got into officer's school. But, we could not find anything more. Frederick: Good job. That's some major progress. I'll look into it right away. Elsa: Will you be all right? Frederick: Hey, hey, I do this for a living! Leave Wagner to me. You should follow that other lead of yours. Elsa: All right. Good luck, Monsieur Lancaster. I'd better go... Frederick: The Durandal's going on a mission, isn't it? Elsa: ... Frederick: You don't have to answer that. But, good luck to you, too. Elsa: Thank you. You be careful. Frederick: Thanks. I'll try not to step on too many toes. Frederick: What are you still doing here? Aren't your friends waiting for you? (Elsa leaves Ritter's and heads back to base.) Latona: Welcome back, Elsa. Did Lancaster tell you anything? Elsa: Yes... Glaeser is in Zaftra. Beck: Glaeser? What's he doing there!? Zead: My guess is he went there seeking protection. Latona: Either way, that is not going to stop us. Let us be off...to Zaftra! ------------------------------------------------------------------------------ DURANDAL TRANSPORT (after Mission 26): Allison: Do you know a journalist named Lancaster? Elsa: Yes. What about him? Allison: We received a facsimile from him addressed to the Durandal. It's a copy of an old newspaper obituary for an eighteen-year-old boy named Rolf Wagner. Elsa: Wagner!? Bosch: The real Wagner. The one our Wagner replaced... Hermes: Another piece of the puzzle. Allison: Lancaster said that most of the Blauer Nebel must have been replaced the same way. I've already reported Wagner to Interpol. If he is caught and he turns out to be Zaftran, there will be more evidence to support your case. Elsa: Thank you, Miss Allison. Allison: No, I should thank you. Zead: Save your thanks until we manage to save the Assembly, Allison. Allison: I'm sure you'll succeed. I will call you back later. ------------------------------------------------------------------------------ DURANDAL TRAINING GROUNDS (Epilogue): Hermes: Oh, I almost forgot. There was a call for you back at the base, Arrow Six. Elsa: Me? Who was it from? Hermes: It was that journalist again. Uh... what's his name? Latona: Lancaster. Hermes: Yeah, that guy. He said he'd be waiting at the usual place. Bosch: Are you going to go? Elsa: Of course. We are having our welcoming party there, are we not? Zead: That's right! Hmm... if he is so eager to meet one of us, I say we let Mister Lancaster foot the bill. Beck: And that's for all of us, right? Hermes: Now you're talkin'! All Durandal units, prepare for mass consumption! ------------------------------------------------------------------------------ MARIA PAREDES ------------------------------------------------------------------------------ REFUGEE VILLAGE (after Mission 10): Chaeffer: Darril! Darril: What is it? Did that kid hurt himself? Chaeffer: No, he's fine! Just come and look! Darril: Oh-hoh. She's quite a looker. Renges: She doesn't look like she's from around here. Woman (Maria): You... You're not from this village, are you? And those uniforms...you're U.S.N. Army. Darril: You're not from this village either, right? What brings you here? Woman (Maria): I'm looking for Luis. Is he around? Chaeffer: Luis is in that house over there. Woman (Maria): Thanks. Bye. Renges: Who is she? Darril: I don't know... But, she's not Venezuelan, either. ------------------------------------------------------------------------------ REFUGEE VILLAGE (after Mission 12): Darril: Hey, Luis... Where did you guys get all this information? Woman (Maria): I told them. Darril: You...? Luis: This is Maria. She has been providing us with vital information since well before the governor's declaration of independence. Darril: Really. That makes me want to get to know you better, Maria. Maria: I could say the same to you. What are U.S.N. soldiers doing here? Luis: They were attacked and became separated from the main garrison. Maria: Oh? Then that's perfect. Why don't you go to Caracas with Luis? There will be lots of U.S.N. troops there. Darril: Uh... Nah, we're not from that company. But wait. Luis, you're not going to go against the U.S.N. troops in Caracas, are you? Luis: No, our main objective is to capture Diaz. We have no intention of fighting the U.S.N. Army. Ines: Officially, Diaz is supposed to be controlling his troops from the State Assembly Building in central Caracas... But according to Maria, he is actually hiding in his manor outside the city. Darril: And this information can be trusted? Maria: Of course. Luis: The U.S.N. does not have the manor marked, and there are only a few State Army units guarding it. Darril: Hmm... Renges: What are you thinking about, Darril? Darril: All right, we'll go to Caracas with you. Luis: You will!? But why? Darril: If you don't come back, how are we supposed to get to Brazil? Renges: Hey, Darril... Darril: What? Renges: Why are we putting our lives on the line for guerrillas? Darril: Simple. If Maria's information is accurate, Luis and his gang have a good chance of pulling this off. And with Diaz gone, there'll be nothing to stop us from leaving Venezuela. Renges: But... Maria: What are you two talking about? Care to share it with the rest of us? Darril: Oh, nothing important. Really. Ines: Will you really help us? You do know you owe us nothing, yes? Chaeffer: Yes, we do! We owe the children here a better future. Luis: Chaeffer... Thank you. Ines: Thank you, Darril. Darril: I... Uh... Don't mention it. Maria: La Alianza's ultimate objective isn't to fight the State Army, but to make Diaz revoke his declaration of independence. It's doubtful that everyone in the State Army shares Diaz's views, after all. The is no need for la Alianza to fight them unless it is absolutely necessary. ------------------------------------------------------------------------------ LA ALIANZA CARACAS HEADQUARTERS (after Mission 13): Calvo: So...we are going to go capture Diaz? Luis: Yes. Calvo: You are sure he is in the manor? Ines: Maria's information is always accurate. You know that, Calvo. ------------------------------------------------------------------------------ REFUGEE VILLAGE (after Mission 19): Maria: Oh? Hello. Darril: What are you still doing here? Maria: It's nice to see you, too. Ines: How is the governor? Maria: Looks like Luis is having trouble with the governor... ...though Diaz doesn't look like the type who keeps secrets for long. Luis: Come on, Diaz, answer me. Diaz: I told you, I don't know! I don't know why those troops are in Caracas, and I don't know why they are releasing statements to the media in my place! Luis: Who are they? Diaz: ... Luis: Answer me! Darril: Tell him, Governor. Tell him they're Zaftrans. Maria: !!! Diaz: H-How did you know!? Darril: I have my sources. But then again, there aren't that many armies in the world with that kind of organized planning and advanced hardware. Luis: What are the Zaftrans doing in Venezuela!? Darril: Good question. I think only the governor can answer that. Diaz: They...they contacted me first. They told me they'd send troops to help Venezuela gain independence if I paid them... Darril: ...so they want money? Maria: Then why have they taken Caracas? Diaz: I don't know! I'm telling you the truth! Darril: All right, we believe you. Now, tell us where they set up their base. We saw them in Cumana--which doesn't make sense, since they could've landed in Caracas directly if that was their real objective. Renges: I have to agree with your thinking, Darril... They must've landed in Cumana because their base of operations was nearby. Darril: Right. Tell us where that is, Diaz. (The location of the Zaftran base is shown on a map.) Diaz: Here. It's a secret base the U.S.N. constructed years ago, but is no longer in use. I learned of its existence after I took office. Darril: There. I knew you could do it. Luis: We must destroy the base. Maria: Why? If they are Zaftrans as Diaz and Darril say, they are not the kind of troops your Alianza could ever hope to defeat. Luis: They are a threat to us as long as they are helping the State Army. If we can take them out, it may turn the tides in our favor. Maria: I know it's not my place to question your judgement, but it's in my interest to make sure you and la Alianza survive to win this conflict. Luis: I know, but... Ines: These Zaftrans killed our people in Caracas! How can we not fight back against them!? Luis: Maria, please. You must try to understand how we feel. We are tired of people from other countries doing as they please on our soil. Maria: ... Darril: Hey, don't just automatically assume that you'd lose. We'd be backing you up, y'know. Luis: You will come with us? But why? Darril: Oh, don't be such a stranger, Luis. We fought together in Caracas, didn't we? Maria: I didn't think you were the type to take up a cause. And I thought you were smarter, too. Darril: Such harsh words from such lovely lips. Maria: ...all right, you win. Just promise me you'll retreat if the odds start turning against you, okay? Luis: We promise. I am also thinking of asking Professor Thammond to come with us. He is worth more than ten wanzers on the field. Though I must admit, I do not know if he will listen... Renges: Hey, Darril... What are you getting us into!? Darril: Hey, if we manage to take that base, Elsa will owe us one, right? Renges: What good will that do us!? Darril: Relax. Trust me on this one, okay? Maria: What are you boys talking about? Darril: Oh, hi, Maria. Never mind us. Just boy talk. (after talking to Thammond) Renges: Hey, Darril. Look. Darril: Hm? Oh. Maria's still here, huh. Maria: ... Darril: I wonder what she's thinking about... I wouldn't have thought anything could make her look so sad... Maria: Yes? What do you want? Darril: I know you don't like us much, but isn't it time you told us what you're doing here? What is this 'interest' you have in la Alianza? Maria: All right...I am helping Luis and his people win this conflict so that they will be the ones who gain Venezuela's autonomy from the U.S.N. My job is to see to it that the transition goes smoothly--without any hassle from the U.S.N. Central Government. Renges: That's impossible. Maria: Is it? Luis trusts me and believes it can be done. Renges: What about the Central Government? Maria: There are more than a few members of the government who agree with me. Ultimately, I have to make sure those members and Luis can meet and negotiate peacefully. Darril: I thought I had you figured out, but I'm not so sure anymore. Who are you? Maria: I could ask you the same question. All that I know is that you don't act or think like any U.S.N. soldier I've met before. Maria: If Luis dies on this next mission, there will be no reason for me to stay here. The U.S.N. will send more troops into Venezuela, and the people will be made to suffer even more... ------------------------------------------------------------------------------ REFUGEE VILLAGE (after Mission 24): Darril: Oh...? You're leaving, too? Maria: Yes. If Luis and his people manage to take Caracas, they will run into the U.S.N. Army next. I'm going to the U.S.N. garrison's headquarters to stop them from starting a fight with la Alianza. Darril: I have to warn you that Colonel Donald is a real hardhead. But, you deal with guys like that all the time, huh? Maria: So you three were part of the troops assigned to Donald. Darril: Yeah, but not anymore. We're deserters. Maria: I won't tell them I saw you. Thanks for helping Luis. (after leaving the school) Maria: I heard what happened. It's no surprise no one's come to see you out. Darril: ... Maria: You shouldn't worry too much. No matter what he may have told you, I'm sure Luis is glad you were here to help him so many times. Darril: I'm not worried... Maria: Really? Your expression says otherwise. Darril: Just leave us alone, okay? Maria: Just don't think about it too much. That's not like you. ------------------------------------------------------------------------------ U.S.N. COMMAND CENTER (after Mission 28): U.S.N. Major: Colonel Donald! Our troops have surrounded Caracas! We are ready to move in on your order! Donald: Good! Tell the troops to move forward! Maria: Belay that order. This operation has been cancelled, Colonel. Donald: What...!? Who the hell are you!? Maria: I am with U.S.N. Intelligence. I have been granted the authority to terminate all military operations in this state. Donald: Intelligence!? I will not allow a mere spy to stop me! Maria: You will have to file any protest you may have to the U.S.N. Central Government. You've seen Diaz's announcement on TV, haven't you? The Venezuelan Freedom Party is asking to conduct peaceful negotiations with the Central Government. If you attack them now, you will destroy the U.S.N.'s relations with the rest of the world. They will consider us to be an imperialistic nation bent on military conquest. Donald: Grr... U.S.N. Major: Colonel... Donald: I can't believe it! We finally get reinforcements from the Atlantic, and we have to begin peace talks before one shot is fired! Fine! Call the troops back, Major! Tell them to stand down! Maria: Thank you for your cooperation, Colonel Donald. ------------------------------------------------------------------------------ FRONT MISSION 2 ------------------------------------------------------------------------------ Characters: G. Lycov Royd Clive Ryuji Sakata Keith Carabell Walter Feng Hector Reynolds ------------------------------------------------------------------------------ G. LYCOV ------------------------------------------------------------------------------ DAUKANDEI (after Mission 05): Man (Lycov): W-wait up! Lisa: ? Man (Lycov): Y-you're Lisa, right? With the O.C.U. Military Intelligence? Lisa: !! Man (Lycov): I-it's alright. I'm not your enemy. I've got something to tell you though. Lisa: Something to tell me? Man (Lycov): I don't have time to tell you now. I've got to run...input HUFFMAN into the O.C.U. Alordesh database. Lisa: H-hey you! Wait!! Man (Lycov): HUFFMAN, got it? I-I'll contact you again later. (after the man leaves) Sayuri: He ran off. Should we chase him? Lisa: ...let's forget it. The fact he knows my identity is concerning, but he didn't seem dangerous. (after Lisa reads the information that the man had told her about) Sayuri: Even having read this, I still don't have a clue what that man wanted with us. Computer: You've got mail. To: Lisa. From: Unknown. Opening file. Sayuri: An e-mail? From that man? Lisa: Probably... Computer: "I want you to come to the bar in Dhaka on June 24th. I'm waiting." Sayuri: Still keeping his cards close to his chest, huh? ------------------------------------------------------------------------------ DHAKA (after Mission 24): (Lisa and Sayuri enter the bar) Sayuri: It looks like that man isn't here. (a man in a suit approaches Lisa) Man: You're Lisa, right? Lisa: And you are? Man: I was sent here by the man you were supposed to meet. Please follow me. I'll bring you to meet him. Lisa: If he's not coming here, then we have nothing left to discuss. Man: I see... (the man in the suit leaves the bar) Man (Lycov): Lisa! Lisa: You! Man (Lycov): S-sorry, he was in the bar so... Lisa: Who's "he"? Who are you for that matter? Man (Lycov): Hurry, come this way! He's noticed us! (the man, Lisa, and Sayuri head to the arena) Sayuri: No one's here. Man (Lycov): The arena is closed for maintenance at this hour. The fighters and customers are both sent out. That's why I can show you this without being found. (the man leads Lisa to a hangar with a large black wanzer) Lisa: This......it's the Raven......... Man (Lycov): My name is G. Lycov. I'm the creator of Sakata Industries' Raven series. Lisa: Yo-you built......!? Lycov: After the Sakata Industries Incident became public, I took this Raven to the U.S.N. In order to complete the sole remaining Raven... However, while I was on the run with it, a man from the O.C.U. called me. Lisa: A man? Lycov: In exchange for Raven, he guaranteed freedom. But, I had to bring the Raven to Alordesh and give it to you, Lisa...... Lisa: Tell me! Who is this man...? Lycov: The key is KWANGJU, Lisa...... (a gun shot is heard) Lycov: Guhhh............ Lisa: LYCOV!! Man: What a shame eh, Lycov? Lisa: ...you must be U.S.N. Man (U.S.N. Agent): Indeed. I'm an agent like you. Now, hand over the Raven. Lisa: Forget it! Man (U.S.N. Agent): Hehe, you're using Raven? Give it up. Only one man has been able to master piloting the Raven! (after destroying the U.S.N. agent's wanzer with the Raven) Sayuri: Lisa! Lisa: W-what about him? Sayuri: He's dead...Lycov too... Lisa: Ah... Sayuri: What should we do with the wanzer? Lisa: ............ ------------------------------------------------------------------------------ ROYD CLIVE ------------------------------------------------------------------------------ DIARABA (after Mission 10): Nervous Grace: I don't know nothing about this agit thing. Ah, but yeah, there's this arena fighter around here named Royd - he might know something. There's a rumor that he always buys Saribash's top-grade stuff for his wanzer. ------------------------------------------------------------------------------ DIARABA (after Mission 15): Royd's Acquaintance Judy: If you want to meet Royd, put a woman in the ring. Royd's Acquaintance Judy: So, you managed to meet Royd, right? ------------------------------------------------------------------------------ DHAKA (after Mission 24): Master Mailman Malone: Hello, Mr. Rocky? I have another letter for you. Rocky: It's from Gleny... Master Mailman Malone: There you go. Whew, that's all my deliveries for the day. Nothing like a cold one at the end of a hard day's work. See you around. Rocky: ............ Roswell: What is it this time? Thomas: Rocky, read it to us. Rocky: Sure... Gleny's Letter: "By the time you have received this letter, I will already have departed from this world. However, don't be sad. Every man who clears mines knows that someday his time will come. I feel like this somehow counts for atonement to all the people who were killed by my mines. So please, don't be sad. ...do you remember the man named Crow we court-marshaled and put in jail? That mercenary who deployed mines near cities and killed so many civilians. Since then, Crow has escaped from prison. I chased him down...but in the end, he did this to me. I couldn't beat Crow's mines. Now that I think about it, he must have shown himself just to lure me into this trap. Crow still bears a grudge against us. He's hanging around the outskirts of the capital. Don't pursue him. I should know. I'm the battle specialist, after all... P.S. I miss those days we spent together. That was the best time of my life. If only I could return to them, I would..." Thomas: ...he's dead...? Rocky: ...sob...sob...Gleny... Sayuri: He certainly was...in terrible shape back there... Roswell: ...Rocky... Rocky: ...would you leave me alone for a while? Ash: Yeah...we'll be at the agit... Rocky: .........sniff...sob...Gleny.........Crow...that bastard... (Rocky attempts to leave Dhaka) Rocky: Gleny...I will avenge you... Thomas: Hey, hey, where are you going off on your own? Roswell: What are you doing running off without telling us? That's cold, man. Rocky: You two...what are you...? Thomas: Hey now, we're best friends. Your vengeance is our vengeance. Roswell: Yeah, us three will take this Crow guy down. Rocky: ...alright, let's go... You both ready? Thomas: Alright, let's do this! Vengeance for Gleny!! ------------------------------------------------------------------------------ FOREST NEAR DHAKA (Secret Mission 02): Thomas: ...Rocky, are you sure Crow's gonna show up here? Rocky: Yeah... Gleny's letter said that Crow might be hiding in the outskirts of the capital. There's a good chance that he's here. Roswell: ...hm? It looks like there's a wanzer by those shadows over there... (Roswell attempts to walk towards the wanzer) Rocky: Roswell, stop!! Roswell: Wha-what is it, Rocky? You gave me a shock there. Rocky: Look at this... (Rocky shoots at the ground nearby and detonates a land mine) Roswell: A land mine!! (the wanzer comes out of the shadows) Crow: Ah, so close. You've got good instincts eh, Rocky!? Thomas: I can't believe it. Roswell: That's... Rocky: Royd Clive... Royd: Oh, I've got to thank you guys for sending me off to jail. Do you have any idea what the food was like in there? It was food fit for dogs... fucking dogs! I've been waiting for this day for so long...the day when I get my revenge! Rocky: No one deserved to be thrown in jail more than you did! Royd: What kind of food are yoU!? Listen idiot, I was fighting to free people from the grip of the super-states! Rocky: You murdered civilians! Completely innocent people! Royd: Heh heh heh, if I deserve to be thrown in jail for what I've done, then you and the O.C.U. deserve the death sentence. Thomas: What are you talking about? Royd: How many thousands of people do you think died in your little make- believe wars? Rocky: That's... Royd: Don't preach to me that it couldn't be helped. You and me...we're the same. But...I'm the only one who got screwed over by my own kind! I'LL FUCKING KILL YOU ALL!! Rocky: I'm going to send you back to jail where you belong! Thomas: Rocky, calm down. I can't imagine that he'd try to lay an ambush for us by himself. Rocky: Yeah, you're right... Nothing shows up on the radar, but I do have a hunch... Royd: ...Grr! Canyon Crows! It's time to pass the death sentence on these intruders! (multiple wanzers come out of hiding in the forest) Royd: Well, alright then. Let's do this!! (if Thomas, Rocky, or Roswell's wanzers are hit by a land mine) Royd: HAHAHAHA! You can't escape my minefield alive! (if Thomas, Rocky and Roswell's wanzers are destroyed) Royd: Farewell, Rocky... Glen, the plan is back on schedule again. (after destroying Royd's wanzer) Royd: S-shit...Rocky... Even if I die, the cycle of madness will carry on!! Rocky: You're no hero. You're just another terrorist... Royd: HAHAHAHAHAHA!!! ------------------------------------------------------------------------------ RYUJI SAKATA AND KEITH CARABELL ------------------------------------------------------------------------------ FOREST NEAR DHAKA (Secret Mission 02): Royd: ...impossible! That wanzer is still running!? Rocky: Yeah... Ryuji: Hey Royd, these guys are trouble! Royd: Shit, get in touch with Glen right now! Hm, what's the matter!? Keith: Our camp was destroyed by unknown forces. Royd, should we retreat? Royd: Shit! Why isn't Glen responding!? Why does Fate hate me!? ------------------------------------------------------------------------------ WALTER FENG AND HECTOR REYNOLDS ------------------------------------------------------------------------------ ALORDESH COAST (Mission 22): Man (Walter): Black 1, Black 6 here. We're taking heavy fire from an unknown enemy force! Ceasing covert operations! Commander (Hector): All units, withdraw to the evac point. Don't waste time. ------------------------------------------------------------------------------ FRONT MISSION 5: SCARS OF THE WAR ------------------------------------------------------------------------------ Characters: Darril Traubel Emir Kramskoi ------------------------------------------------------------------------------ DARRIL TRAUBEL ------------------------------------------------------------------------------ FREEDOM GARRISON (after Event 10): Darril: ............ (after Walter talks to Brenda) Darril: Hey, you a graduate from here? You know, from this Home... Brenda: Yeah, Home 47. This is a 20-year homecoming for us. Darril: So I've heard... Hm, do you know what kind of place Lark Valley is? Brenda: ...? Darril: Since we're already here, are we going to invade it next? I don't see any tactical value for a town inside a desert. Are there bases nearby? Brenda: Nah, there was nothing out there when I was around. But, it's developed into one of the largest districts around. I had some good friends living over there when I was a kid. Although we're at war, I would make an exception for there. That place is peaceful. Why occupy a housing district? We said we'd get married next year. Then, this war happens. He's really unlucky... Darril: ...ough! ...about...that......uh...well... James: What's the matter, Traubel? You've gone all blue. Are you alright? Darril: Y-y-yeah... Nevertheless... So, he lives there huh... Didn't something...happen there? Darril: ............ ------------------------------------------------------------------------------ FREEDOM GARRISON (after Event 11): Calvin: The usual Lark Valley rumors? I hear that the recon teams have had strange sightings lately. It's like...something's there. Unnatural phenomena was found during patrols in the ruins. It's been a year, hasn't it? Many people in the O.C.U. are holding memorial services. You know, I wonder if they saw those cruise missiles coming... That attack destroyed the town. But, most of the victims were civilians. Even though this is war...that's going a bit far...right? What was the reason behind that? Darril: ............ James: So, what's been showing up? Guerrillas in the ruins? You can't be thinking of ghosts, can you? Calvin: Hey! James: You dirty... Calvin: W-what, you don't believe me? But, the rumors are for real. During the night, you can see a female and hear her voice. It's possible there's survivors, but who'd live in those ruins? And moreover, if it was a little girl... --------- REFERENCE --------- Molly O'Donnell is referenced by Calvin as the "female" whom has been seen and heard in the ruins of Lark Valley. Darril: ............ Calvin: Ah, no, so, um, you see... O-of course ghosts aren't real. I don't believe in that stuff. Darril: ............ James: What's the matter? Don't tell me even you believe... Darril: Well pops, I'm heading out. Put in a good word for me. James: H-hey... ------------------------------------------------------------------------------ FREEDOM GARRISON (after Mission 03): (before Walter talks to Brenda) Darril: ............ (after Walter talks to Brenda) Darril: Assault unit...? The rumors must be true...I heard a female officer from Spec Ops became its new CO. Darril: Heh, you Home 47 guys have a lot of talented soldiers. I hear this assault unit gets sent to the frontline a lot. They're combat pros, no doubt. I'd hate to be the ones facing their relentless assaults. Anyhow, I see that you're nervous. Are you looking forward to this next battle? (if Walter replies "No, I just want to survive.") Darril: You know, you'll get killed with an attitude like that. Don't be naive. You can't haul your ass on the job. (if Walter replies "Yeah, I want to get stronger.") Darril: I've seen that attitude among young guys like you. You say you want power, but you don't know jack shit. Darril: ............don't play dumb with me. Darril: Power is like a drug. It can be quite debilitating. Since you don't get it... Power will only hurt you. With that said, you should try to fight for a cause. Your mindset will change...and so will your habits. Then, you'll gain true power... Darril: ............I suppose you can say this is human willpower. It's food for thought. But, I'm sure you already know what I mean. (after Walter responds to Darril's question regardless of his reply) Darril: Just don't try being a hero. Let history decide that for you. Well, you better get ready. Darril: No matter what happens, don't ever think of running away. It's not about the rank, but about the men who serve you. You can be truly strong with a conviction. ------------------------------------------------------------------------------ PESETA GARRSION (after Mission 04): Darril: Ah... You're back...it feels good to be alive, doesn't it? Hey, why the sad face? Cheer up. You can, at least, avenge your fallen comrades. Darril: Then again, the situation's not getting better for us. The enemy's going to have the upper hand soon...since they recaptured Freedom and we're on the defensive. This'll get ugly, no doubt. You should check up on your friends in the rear guard. They're about to head out. The enemy's going to try and breach this defense line. Let's hope the rear guard can halt their advance. Of course, this doesn't take reinforcements into account. Still, we'll get through this. It's our duty to protect our homeland as soldiers. Hey, you listening to me? (if Walter replies "What do you want to do?") Darril: Why are you asking me... Darril: ............perhaps you're not the soldier that I thought you were. (if Walter replies "So? What's your point?") Darril: ...you must've came up from the Infantry Corps. I guess you're used to it. Perhaps lecturing you is a waste of time... (after Walter responds to Darril's question regardless of his reply) Darril: Anyways, that's enough talk from a soldier like myself. That's my take on the war. It's our duty to obey orders... But, if you had to kill a civvie, would you do it? Some would surely do it... But, we shouldn't just blindly kill people. Firing even one bullet can change your life forever. Move your index finger near the trigger and it's over. In short, don't just blindly follow every order you get. I'm saying this as a human being and as a soldier. Darril: You know, I don't think we've introduced ourselves yet. If you're feeling shy, I'll start. My name's Darril...Darril Traubel. Yours? (if Walter replies "Randy O'Neill. Nickname's Walter.") Darril: Strange, don't know why you would go by that nickname. Anyhow, Walter huh... (if Walter replies "Billy Renges. Nickname's Walter.") Darril: Hey, that's the same name that my best friend has. Is that even possible? Then again, I've never heard that nickname before. Anyhow, Walter huh... (if Walter replies "Walter Feng. Walter's Fine.") Darril: Walter huh... (after Walter introduces himself to Darril regardless of his reply) Darril: I'll remember that. Don't forget about me as well. I've got my orders so I'll be heading out soon... If you survive, let's keep in touch. Darril: Let's keep in touch, Walter. ------------------------------------------------------------------------------ CVN-112: ECLIPSE (after Mission 10): (Walter sees Darril in the simulator room) Darril: Huh... Walter! Is that you, Walter!? Well, don't you remember me? It's Darril...Darril Traubel. It's been a while since we last met. How are you? I heard a rumor that you were accepted into the Strike Wyverns unit. And that kid... Yeah, I know who Major Wenright is. We're old comrades. It seems she's doing pretty well for herself in this unit. Anyhow, I got something for you. (Darril gives Walter a new wanzer to use) Darril: This machine's getting all rusty at the hangar. Do whatever you want with it. Even though you're not a greedy type, you better not sell it. Hey, I'm just saying what's on my mind about it! Darril: You know, I actually like you. Somehow, you remind me of this great guy I met years ago. I don't have any ideas as to what I'm doing next... Well, I hate it when there's nothing interesting to do. But, I think you're an interesting fellow. (if Walter replies "......really.") Darril: ............hey, why are you looking at me like that? ...heh. I guess I hit a nerve. You could've told me earlier if you don't like me. I guess it's time for me to go. Anyways, let's try meeting up sometime in the future. Until then, don't die. (if Walter replies "......I'm not doing anything.") Darril: Oh really... Do you think I'm selfish for asking you to entertain me? But, think about what I can do for you with my talents. How about it, do you want me in your platoon? (if Walter does not recruit Darril) Darril: Is that your answer? Aw, that's too bad... You look pretty tired. I noticed that you're hauling your ass on the job. Alright, I'll let you rest. You could've told me earlier if you don't like me. I guess it's time for me to go. Anyways, let's try meeting up sometime in the future. Until then, don't die. (if Walter does recruit Darril) Darril: It would be my honor, sir! We are comrades in arms! ...hehe, I'm serious. Please entertain! (Walter talks to Darril in the pilots' ready room after recruiting him) Darril: This aircraft carrier is pretty fancy and all. The soldiers are a bit too rough and vulgar in my eyes though. Well, I'm not saying I don't like this place. I'm already finding this place to be quite entertaining. Let me know if you need help. ------------------------------------------------------------------------------ CVN-112: ECLIPSE (after Mission 11): Darril: Intervening in O.C.U. infighting... Foreign intervention isn't exactly a great thing. To think, it all started when they wanted independence... Walter, I'll follow your lead as usual. But, make sure you don't do anything stupid, you hear? We're not going in to kill everyone, you know. Darril: Not everyone in those nations support independence. Keep this in mind. ------------------------------------------------------------------------------ CVN-112: ECLIPSE (after Mission 15): Darril: Walter, you're back! You scared me back there!! I heard you were promoted and won some awards too. It's good to know that you're moving up in the world, haha! You're like that great guy, but even more entertaining! ...huh? You think things have changed around here? Not really. Well, I await your orders, unit commander! (if Walter sends Darril to the reserve pilots' ready room) Darril: Hey, Walter. Put me back on active duty, okay? Don't leave me here in the second pilot room. ------------------------------------------------------------------------------ FORT MONUS BASE (after Mission 17): Darril: I can't believe it... Not once did I think I could be in Barghest. Whoa, look at that beard... (after Hector briefs Walter on terrorists) Darril: You know... That geezer doesn't stay in one place for too long. Is he some kind of ghost? ------------------------------------------------------------------------------ FORT MONUS BASE (after Mission 19): Darril: Hey, Walter. Have you read Morgan Bernard's history? It's a pretty interesting story. Bernard was a doctor who worked in war-ravaged areas and used his expertise to help people. His S-Type theory was actually a means to help the disabled out. Anyhow, he singled out globalism as the cause of poverty and war. He adopted pro-nationalist views and rallied many to his cause. Thus, he began his campaign to eradicate globalism in 2080. Darril: Bernard's right about one thing. Consolidated nations have created the world's problems for decades. ------------------------------------------------------------------------------ FORT MONUS BASE (after Mission 22): Darril: Alaska's next, huh? It's going to be really cold up there. Drinking won't be fun. ...what, aren't all of you heavy drinkers like me? ------------------------------------------------------------------------------ U.S.N. ALASKA RADIATION RESEARCH COMPLEX (after Mission 23): Darril: We're finally here...jeez, it's freezing out here! Man, this is a massive complex. Protecting it will be tough. Then again, we have time to devise some strategies. Let's get cracking on those ASAP. (four months later) Darril: Walter, you dog! You snapped up the lab chief, eh? Argh, being in this server room for 4 months is killing me... I WANNA SEE MY WIFE AGAIN! ...............that felt good. (four months later) Darril: So, they finally came. Ah, you were bored too? I don't blame you. The last 4 months have been so boring. Let's tidy things up. ------------------------------------------------------------------------------ EMIR KRAMSKOI ------------------------------------------------------------------------------ FORT MONUS BASE (after Mission 22): Barghest Pilot 1: Alaska, California, and Arkansas house radiation research labs. A woman who proposed the atom theory runs the Alaska one. Barghest Pilot 2: The Alaska research lab...yeah, I read it in a science magazine. Seriously...a Professor Kramskoi runs the whole place. ------------------------------------------------------------------------------ U.S.N. ALASKA RADIATION RESEARCH COMPLEX (Event 58): Hector: That's Major Feng. He's in charge of our production teams. Major, this is Professor Kramskoi. She is the "mother" of M.I.D.A.S. and is the one who proposed the controlled radiation theory. She is also the chief of this complex. Her rank is Colonel. Emir: Nice to meet you, Mr. CO! Walter: It's Feng. So Professor, I'd like an overview of each facility immediately... Hector: Hey, don't be so sudden and abrupt! Walter: No...I think it's all right in this case. Would you like me to salute you? Emir: No, it's okay. I admire clever people like you. I think we'll get along fine. (Emir turns on the screen in the control room) Emir: We are currently at the control center right now. This is located on the edge of the site. All of the equipment can be controlled from here. This is the circle of the annular particle accelerator. Total length is 112 km. Output is 8.1 TeV. The world's largest. Walter: What's in the center? Emir: The new 8th generation accelerator. The radiation passes through the Linac to the reactor located at the center. Acceleration of particle irradiation occurs and this causes the excitation state in the center here. Installed underground the facility is groups of coils that control the magnetic field. Well, simply put...the magnetic field works like a magnifying glass. Walter: What happens if it temporarily overloads? Emir: Well... The radiation won't extend in a horizontal direction. Well, I guess it could affect diameter of land up to 1600 km. From here...it will reach the coast and will stop the instant it meets the bay at a water depth of 2 mm. It's possible that this phenomenon could cause the world to submerge. ------------------------------------------------------------------------------ U.S.N. ALASKA RADIATION RESEARCH COMPLEX (after Event 58): (after Emir briefs Walter in the control room) Emir: Anyhow, do you understand my explanation, Mr. CO? Let me know if you're confused. We're currently proceeding with the experiment schedule, but... Our job is already over with the process working automatically. This isn't suitable...how about some drinks at the mess hall? Emir: Are you ready? (if Walter replies "Could you wait a minute?") Emir: Oh. Well, when you're ready, come tell me. (if Walter replies "Yeah, let's go.") Emir: Of course. Shall we go? (Emir and Walter head to the mess hall) Emir: Over here, Mr. CO. ...? What's the matter? ......won't you sit? (if Walter replies "Nah, I'm fine standing.") Emir: Oh...well, that's okay too. (after Walter responds to Emir's question regardless of his reply) Emir: Before we begin, I just have one question for you... Why did you feel formality wasn't needed, even if I'm a Colonel? It's very important to respect military seniority, right? I usually work with people who aren't military personnel. And most people around me don't speak so freely. Why did you say that? (if Walter replies "Ranks don't matter to scientists.") Emir: ............ Emir: Yes, that's exactly right. You surprised me. I just said "Mr. CO" and you figured it out. It's just like Lieutenant Colonel Reynolds said. Yes... I'm no soldier. Emir: I'm just a researcher using the military to fund her research. Colonel is just a special duty rank the military gave me. But, it intimidates everyone else. I get treated like an outsider, even though I'm a researcher. Do you want to know what my childhood life was like? When I was a child, my parents encouraged me to make friends. In a closed environment like this, I don't have many. It's been a long time since I could have a talk like this. Terrorists or not, I think this is a blessing in disguise. Emir: Well...let's get down to business, shall we? (if Walter replies "You're a smoking hot babe.") Emir: Aha! You may not look like it, but you're quite the playboy. Emir: ............ Emir: Haha, you can drop the act. I'm good at figuring people out. What I mean is......you don't seem like the lying type. You don't need to give me that look. I'm just analyzing you. Emir: You should work on your womanizing skills. I've got no reason to get caught by you... But, don't think I'm a spy for the enemy. Well, even though it's sudden, you'll just have to trust me. Emir: I'll bring you up to speed. (after Walter responds to Emir's question regardless of his reply) Emir: Where should we start? (if Walter replies "M.I.D.A.S.") Emir: You're talking about Kinbara's gold atom theory... M.I.D.A.S., right? Emir: Matter Irradiation Type Dissociate Acceleration System Emir: It's an accelerated radiation separation system. Mainly, it's a technology that captures harmful radiation. The system was created when this complex was first opened. The military wants to use it as a weapon though. Emir: You must be wondering......why after making it, this sort of thing is happening to us. It packs an enormous amount of explosive power in one device. Ideally, the technology should be available for everyone to use. Emir: Don't you think so? (if Walter replies "This complex's purpose") Emir: Ah, M.I.D.A.S. right? ...it's complicated. Our general purpose here is the development of a new system. Emir: Mass Interparticle Dissociation Antiproton Synthesizer Emir: It's also known as M.I.D.A.S. This is our original product. Emir: We haven't disclosed any info on it outside of this place. You understand why, right? We don't want any leaks of info. This M.I.D.A.S. is kept secret through the complex's main system. As its title says, this device is used to create anti-matter. (if Walter replies "The experiment schedule") Emir: We plan to test the anti-matter production device in 4 months. This test will require all system resources and large calculations. A shuttle will be launched too. We can meet energy demand for the next 100 years if we succeed. Emir: Anti-matter production development began in the 20th century... At the time, only small amounts of energy were produced. Many researchers have worked hard to understand anti-matter. We can attract more researchers by creating large amounts here. Someone could create an entirely clean energy source with it. Perhaps we could locate the center of the Milky Way. Maybe we could even understand the origins of the universe. Emir: That would be amazing. (if Walter replies "Overload cases") Emir: It's possible. To begin with, the system's operations take half a year to complete with today's technology. Emir: This project wasn't originally designed for overload cases. That can't be controlled by people in real time. In the event that it did overload...we've simulated that it could destroy Alaska. The anti-matter reaction has a massive energy return ratio. Untold amounts of energy will be released in an instant. The reaction would be on a scale never witnessed before. Emir: I don't know what would happen. Perhaps a new outer space will be born in a second. It's also possible that nothing would happen at all. (if Walter replies "What happens if it overloads?") Emir: This phenomenon is called a pair annihilation reaction. The anti-matter it produces has its electric charge reversed. Matter and anti-matter can appear in a vacuum of dense energy. So, when the universe was born, both of them existed... But...why is our world made up of matter and not anti-matter? Emir: One theory is that anti-matter exists in an alternate time. Something like tachyons. Isn't this quite a romantic topic? If we were caught in it, we'd be reduced to pure energy. Then, the energy we were made up of would reverse course in time. Maybe our ghosts could see the creation of the universe. Emir: Fascinating, don't you think? (if Walter replies "That'll do.") Emir: Really? Maybe you can trust me now. You'll be stationed here for a while, right? As you can see, there's really not much here... As far as entertainment goes, the TV is all that we have. So, you wouldn't miss much if you spent time with me. Haha, it seems I've taken a liking to you. I've met all kinds of people, but never anyone like you. If there's anything you want to ask about, come on by. If your questions have anything to do with me, that's fine. (if Walter replies "What's your room number?") Emir: You really want to know? I can tell you. Emir: ............ Emir: Haha, just kidding. Then again, maybe I'm not. We'll see in due time. (if Walter replies "Sorry, but no thanks.") Emir: Ah, I see. It doesn't matter even if it's scholarly. We've got time... Maybe I should put you to work. You follow a CO's orders, right? (after Walter responds to Emir's question regardless of his reply) Emir: ...anyhow, we've been talking for a while. Shall we head back? Lieutenant Colonel Reynolds will get angry if we stay together too long. I don't know how long you'll be here, but don't be a stranger. Let's get going. Emir: ............ Emir: Do you really want me? Emir: Hey... Ahh! ......oh, hahaha! (four months later, Walter sees Emir at the mess hall) Emir: Zdrastvi, Walter. (after Walter replies with "Privet, Emma." or "Hey, Emma.") Emir: Ochin harasho. Pajalsta, chai? (after Walter replies with "Nyet, izvinite." or "Nah, sorry.") Emir: Ah, so you've been called in by Lieutenant Colonel Reynolds? Nichevo. Da vstrechi. Emir: Nichevo. Da vstrechi. ------------------------------------------------------------------------------ U.S.N. ALASKA RADIATION RESEARCH COMPLEX (after Event 59): Emir: I run the complex from here. If you need anything, let me know. Good luck! Da zaftra. Emir: "Da zaftra" means "see you tomorrow". It's getting late. You should rest if you're finished... Let's meet again tomorrow. Emir: Da zafra, Walter. ------------------------------------------------------------------------------ U.S.N. ALASKA RADIATION RESEARCH COMPLEX (Event 63): Morgan: We have won. Hector: What the... Emir: Mr. CO, can you hear me? Take a look at this. (grainy footage of the M.I.D.A.S. theft is shown on the monitor) Emir: This is real-time footage from our external cameras. Hector: M.I.D.A.S.! You were a decoy!? Morgan: Not quite... Don't tell me that's the only conclusion you've deduced. Emir: No, how is this... Walter: What's wrong? Emir: The experimental phase is working. (a screen with the M.I.D.A.S. reactor system is shown) Emir: The system's being completely taken over! Impossible, this shouldn't be happening! Hector: Who hacked it!? Morgan: That person would be me. Hector: What are you planning!? Morgan: I'm thinking about it. It seems this individual's lived out its usefulness. (Morgan's mobile weapon is destroyed) Walter: Glen! Hector: Glen... Morgan: This individual is still here. The human brain...can be taken over in just 10 terabytes. Controlling it is quite easy. Walter: You bastard... Morgan: Your friend is gone. I hate to be rude, but I'll be leaving now. Emir: This is bad. He's trying to overload the reactor! If the catalyst exceeds its calculated limits...Alaska will be annihilated! ------------------------------------------------------------------------------ U.S.N. ALASKA RADIATION RESEARCH COMPLEX (Mission 26): Walter: The bulkhead...is opening!? Emir: Mr. CO, can you hear me? About the bulkhead control not working on our side... It seems that it's not a physical disconnection. We can't distinguish which enemy it is, but... It's exposing a pulse noise to cause a circuit impairment. Therefore, if we can destroy that one frame... Walter: The bulkheads will open up. Copy! ------------------------------------------------------------------------------ U.S.N. ALASKA RADIATION RESEARCH COMPLEX (Event 64): Emir: The route leading to the reactor has been decompressed by a high-power vacuum. Air intake is required in order to open the bulkheads. We should be able to slow down the excitation reaction this way. Walter: All right. Emir: In this section lies the magnetic field lines. They are protected by a shield that can withstand their pressure. Once the excitation reaction point reaches 80%, all bulkheads will automatically shut down. If we don't destroy the catalyst in the center... Hector: "If we don't"? Emir: It will reach critical and decompose at the photon level. Walter: Any risk of radiation? (a screen with the M.I.D.A.S. reactor's catalyst is shown) Emir: Around the catalyst...an energy shield will form around it, so don't worry about it. However...any material that touches the field will be disintegrated. Walter: Is it visible? Emir: Cherenkov light occurs when the nuclear line is canceled out. Otherwise, it's invisible. Hector: In any case, if we fail, we'll all disappear. Emir: I don't doubt that such a disappearance would be a real phenomenon to the world. Everything would change. Please be careful. This is the realm of the gods. Walter: I never would have thought that scholars could be so pragmatic in dealing with reality. Emir: It's the mysticism of physics. The study of the techniques of how God created the world. Hector: Good, we still have control of the bulkheads. Walter: We're preparing to go inside. Emir: Good luck... ------------------------------------------------------------------------------ U.S.N. ALASKA RADIATION RESEARCH COMPLEX (Mission 27): Walter: Wh-what the hell!? Emir: The deflector is operating!? That's just...too soon... The calculations... Morgan: HAHAHA! It's because the module the professor put together seemed a tad wasteful, yes? Your scheduling is pathetic. I expected more from you. Emir: Who are you!? Walter: What the hell is going on!? Emir: The deflector is there to ensure that things don't exceed limits... It protects the equipment from high-intensity energy. So to speak, it's the final safety device! Really, it's something you absolutely must not operate! Even though all the calculated logic established the safety margins, you'd still... Morgan: I've cleared it away. Really. Isn't it better to be speedy? On the contrary, I think you'll want to be thankful. It was fairly back-breaking work. Walter: What's going to happen!? Emir: Surplus energy of critical intensity is radiated at a consistent rate. However, as it approaches the excitation reaction point, the energy becomes greater. So...the extent of the radiation gets wider. Finally, the radiation won't compensate enough...and an uncontrollable prompt critical occurs. Walter: SHIT!! Emir: I'll transmit the estimated range of the deflector's operations to you. Don't get caught within the radiation's extent. Be careful! Walter: Got it! I'll end this quickly! Morgan: Hahaha!!! I'm looking forward to that! Now, come here! ------------------------------------------------------------------------------ U.S.N. ALASKA RADIATION RESEARCH COMPLEX (Event 66): Emir: Listen carefully... The system has broken its calculated limits and is exceeding the critical point. It cannot be stopped now. Walter: What'll you do? Emir: By inverting the coils installed in the deepest levels underground...I can control the extent of the critical state. If this doesn't work, then Alaska... Lynn: I don't get you. What the hell are you saying? Get to the point! Emir: Well, well, Walter. So this is the stupid woman who's keeping you tied down! Lynn: You bitch... Walter: What's the remaining time? Emir: I'm sending you the link. Lynn: What's this count? Walter: It's the time we have left to live! Lynn: You should have told me that sooner. I'm going to use my trump card. Don't pass out on me. Show me some guts! Emir: 5......4......3......2......1...... Emir: Inverting magnetic field!